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Unity - Manual: Debug C# code in Unity
https://docs.unity3d.com/Manual/ManagedCodeDebugging.html
WEBDebug C# code in Unity. You can use a debugger to inspect your source code while your application is running. Unity supports the following code editors to debug C# code: Visual Studio (with the Visual Studio Tools for Unity plug-in) Visual Studio for Mac. Jetbrains Rider.
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Unity - Manual: Debugging C# code in Unity
https://docs.unity3d.com/2021.1/Documentation/Manual/ManagedCodeDebugging.html
WEBDebugging C# code in Unity. Using a debugger allows you to inspect your source code while your application or game is running. Unity supports debugging of C# code using the following code editors: Visual Studio (with the Visual Studio Tools for Unity plug-in) Visual Studio for Mac. Jetbrains Rider.
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Unity - Scripting API: Debug
https://docs.unity3d.com/ScriptReference/Debug.html
WEBDebug. class in UnityEngine. / Implemented in: UnityEngine.CoreModule. Leave feedback. Switch to Manual. Description. Class containing methods to ease debugging while developing a game. Static Properties. Static Methods. Did you find this page useful? Please give it a rating: Report a problem on this page.
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Unity - Manual: Windows debugging
https://docs.unity3d.com/Manual/WindowsDebugging.html
WEBUnity provides several options for debugging on Windows for forensic or live debugging of game and Editor processes. Unity allows two types of debugging: native C++ debugging and C# managed debugging.
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How to debug code with Microsoft Visual Studio 2022 | Unity
https://unity.com/how-to/debugging-with-microsoft-visual-studio-2022
WEBLearn how to fix bugs in your Unity game code efficiently using the 2022 edition of the Microsoft Visual Studio debugger.
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Visual Studio Code and Unity
https://code.visualstudio.com/docs/other/unity
WEBPress F5 to start a debugging session. If you want to debug a Unity standalone player, the easiest way is to use the Attach Unity Debugger command. Alternatively, you can modify the .vscode/launch.json file in your project and add a new debugger configuration for an IP endpoint you control:
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Using Visual Studio Tools for Unity | Microsoft Learn
https://learn.microsoft.com/en-us/visualstudio/gamedev/unity/get-started/using-visual-studio-tools-for-unity
WEBDec 27, 2021 · Debug Unity player builds. You can debug development builds of Unity players with Visual Studio. Enable script debugging in a Unity player. In Unity, open the Build Settings by selecting File > Build Settings. In the Build Settings window, mark the Development Build and Script Debugging checkboxes. Select a Unity instance to attach …
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Speed up QA testing with Unity’s Debug class | Unity
https://unity.com/how-to/improve-qa-testing-debugging-debug-class
WEBWhile you may already be familiar with the Debug.Log function, the Unity Debug class supports many other handy functions that can help you speed up your testing and debugging. This page explains how to use the Debug class for gizmo visualization in the Scene and Game views, to pause Play mode in the Editor from script, and more tips.
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Working with the Frame Debugger - Unity Learn
https://learn.unity.com/tutorial/working-with-the-frame-debugger
WEBDec 31, 2020 · The Frame Debugger is a handy tool that allows you to freeze playback for a running game on a particular frame to view the individual draw calls used to render that frame. The debugger also lets you go through frames one-by-one so you can see in greater detail how the scene is constructed.
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Unity - Debugger
https://docs.unity3d.com/420/Documentation/Manual/Debugger.html
WEBOct 30, 2012 · The Unity Debugger lets you inspect your code at runtime. For example, it can help you determine when a function is called and with which values. Furthermore, it allows you to look at the value of scripts' variables at a given time while running your game. You can locate bugs or logic problems in your scripts by executing them step by step.
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