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Magic item repair - Daggerfall Workshop Forums
https://forums.dfworkshop.net/viewtopic.php?t=2070
Discuss Daggerfall Unity and Daggerfall Tools for Unity. 7 posts • Page 1 of 1. johnwax Posts: 115 Joined: Wed Oct 17, 2018 8:09 pm. Magic item repair. Post by johnwax » Tue May 07, 2019 4:02 pm. Now that the magic item maker is on line, can magic items repair be added? In the classic, having 'magicrepair 1' in Z.cfg enhances the 'repair ...
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Daggerfall:Magical Items - The Unofficial Elder Scrolls ...
https://en.uesp.net/wiki/Daggerfall:Magical_Items
Magical Items Found as Loot, as Quest Rewards, or at Magic Item Merchants []. The following table lists all random magical items found as loot, as quest rewards, or at the magic item merchants of the Mages Guild and the Temple of Julianos.For unique magical items, see the Artifacts page. For custom-made magical items, see the Enchanting Items page.
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Daggerfall:Enchanting Items - The Unofficial Elder Scrolls ...
https://en.uesp.net/wiki/Daggerfall:Enchanting_Items
This form of repair can also be very useful to repair damaged magical weapons, armor, clothes, and miscellaneous items (including artifacts); however, you must edit the game files for the repair effect to apply to magical items. (The magical item repair effect available in the game at the time of its initial release was subsequently removed from the game through an official patch, but was made available again through official patch 2.00; however, you must add the line "magicrepair 1" to the ...
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Daggerfall Repairing Magical Items, page 1 - Forum - GOG.com
https://www.gog.com/forum/elder_scrolls_series/daggerfall_repairing_magical_items
The magicrepair .cfg file is indeed the only way to repair magic items. The deluded developers had the idea that magic items were the sort of thing that should be saved for emergencies, but for an open world game like Daggerfall that has infinite quests, that doesn't work so well.
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Repair Tools at Daggerfall Unity Nexus - Mods and community
https://www.nexusmods.com/daggerfallunity/mods/106
Each repair tool has a different category of items it is able to repair here is a list: Armorers Hammer: Plate Armor and Plate Shields from Iron to Adamantium, No Ebony, Orcish, or Daedric. (Unless With Setting)
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Magic repair, how does that work? : Daggerfall
https://www.reddit.com/r/Daggerfall/comments/51gmf6/magic_repair_how_does_that_work/
Repair Items will repair any damaged items in the character's inventory by one condition level after every 8 hours of rest. This includes other enchanted items and artifacts if you add the line "magicrepair 1" to the z.cfg file.
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Repair enchanted items? : Daggerfall - reddit
https://www.reddit.com/r/Daggerfall/comments/732qxh/repair_enchanted_items/
"The magic repair effect was removed from the game during a later patch, but it was provided again since patch 2.00. However, you must add the line magicrepair 1 to the Z.CFG file in your Daggerfall game directory to make it work, otherwise only non-magical items will be repaired in this way (so for anyone who doesn't use "magicrepair" this enchantment would be nearly useless)."
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Making the game able to repair magic items - The Elder ...
https://gamefaqs.gamespot.com/boards/29065-the-elder-scrolls-chapter-ii-daggerfall/50526962
What that effect does, is slowly repairs items in your inventory, both mundane and magical, one at a time. This is the only way to repair magical items, and you must have access to the item maker...
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Daggerfall Workshop – Remastering Daggerfall
https://www.dfworkshop.net/
Daggerfall Unity 2015-Present. By mid-2015, the number of voices asking for a true remake became overwhelming. I drafted a Mission Statement and a Roadmap that would define the next several years of my life, and the lives of many others. By November 2015, the first test build of Daggerfall Unity was released with Character Creation and most of the game’s framework in place.
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